UFO 1.0.0
An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
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Vertex Struct Reference

Public Member Functions

 Vertex (float x, float y, float z, float nx, float ny, float nz)
 
 Vertex (ufo::Vec3f pos, ufo::Vec3f normal)
 

Public Attributes

float _pad0
 
float _pad1
 
ufo::Vec3f normal
 
ufo::Vec3f pos
 

Detailed Description

Definition at line 18 of file triangulate.hpp.

Constructor & Destructor Documentation

◆ Vertex() [1/2]

Vertex::Vertex ( float  x,
float  y,
float  z,
float  nx,
float  ny,
float  nz 
)
inline

Definition at line 19 of file triangulate.hpp.

◆ Vertex() [2/2]

Vertex::Vertex ( ufo::Vec3f  pos,
ufo::Vec3f  normal 
)
inline

Definition at line 23 of file triangulate.hpp.

Member Data Documentation

◆ _pad0

float Vertex::_pad0

Definition at line 29 of file triangulate.hpp.

◆ _pad1

float Vertex::_pad1

Definition at line 31 of file triangulate.hpp.

◆ normal

ufo::Vec3f Vertex::normal

Definition at line 30 of file triangulate.hpp.

◆ pos

ufo::Vec3f Vertex::pos

Definition at line 28 of file triangulate.hpp.


The documentation for this struct was generated from the following file: