|
UFO 1.0.0
An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
|
Gamma-encoded sRGB color. More...
Gamma-encoded sRGB color.
| T | Type of the color channels (default: float). |
| Flags | Color flags (default: ColorFlags::None). |
T must satisfy std::integral or std::floating_point. Channel values are in [0, 1] for floating-point types and [TYPE_MIN, TYPE_MAX] for integer types.