UFO 1.0.0
An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
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buffer.hpp
1
42#ifndef UFO_UTILITY_BUFFER_HPP
43#define UFO_UTILITY_BUFFER_HPP
44
45// UFO
46#include <ufo/utility/io/read_buffer.hpp>
47#include <ufo/utility/io/write_buffer.hpp>
48
49// STL
50#include <cstddef>
51
52namespace ufo
53{
54class Buffer
55 : public ReadBuffer
56 , public WriteBuffer
57{
58 public:
59 using size_type = BaseBuffer::size_type;
60 using pos_type = BaseBuffer::pos_type;
61 using offset_type = BaseBuffer::offset_type;
62
63 virtual ~Buffer() = default;
64
65 virtual void clear();
66};
67} // namespace ufo
68#endif // UFO_UTILITY_BUFFER_HPP
All vision-related classes and functions.
Definition cloud.hpp:49