UFO
1.0.0
An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
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buffer.hpp
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#ifndef UFO_UTILITY_BUFFER_HPP
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#define UFO_UTILITY_BUFFER_HPP
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// UFO
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#include <ufo/utility/io/read_buffer.hpp>
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#include <ufo/utility/io/write_buffer.hpp>
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// STL
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#include <cstddef>
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namespace
ufo
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{
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class
Buffer
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:
public
ReadBuffer
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,
public
WriteBuffer
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{
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public
:
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using
size_type = BaseBuffer::size_type;
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using
pos_type = BaseBuffer::pos_type;
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using
offset_type = BaseBuffer::offset_type;
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virtual
~Buffer
() =
default
;
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virtual
void
clear();
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};
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}
// namespace ufo
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#endif
// UFO_UTILITY_BUFFER_HPP
ufo::Buffer
Definition
buffer.hpp:57
ufo::ReadBuffer
Definition
read_buffer.hpp:56
ufo::WriteBuffer
Definition
write_buffer.hpp:57
ufo
All vision-related classes and functions.
Definition
cloud.hpp:49
lib
io
include
ufo
io
buffer
buffer.hpp
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