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UFO 1.0.0
An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
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Classes | |
| struct | Path |
Public Types | |
| using | const_iterator = typename TreeMap< Dim, node_t >::const_iterator |
| using | Coord = Vec< Dim, float > |
| using | edge_t = std::uint32_t |
| using | iterator = typename TreeMap< Dim, node_t >::iterator |
| using | node_t = std::uint32_t |
Public Member Functions | |
| int | addBiEdge (node_t node_1, node_t node_2, float cost, float distance) |
| int | addBiEdge (node_t node_1, node_t node_2, float cost=0.0f) |
| int | addBiEdge (node_t node_1, node_t node_2, float cost_1, float cost_2, float distance_1, float distance_2) |
| bool | addEdge (node_t start, node_t end, float cost, float distance) |
| bool | addEdge (node_t start, node_t end, float cost=0.0f) |
| node_t | addNode (Coord const &position, float cost) |
| iterator | begin () |
| const_iterator | begin () const |
| const_iterator | cbegin () const |
| const_iterator | cend () const |
| void | clear () |
| Coord const & | coord (node_t node) const |
| float & | cost (node_t node) |
| float | cost (node_t node) const |
| float & | cost (node_t node, node_t neighbor) |
| float | cost (node_t node, node_t neighbor) const |
| float & | distance (node_t node, node_t neighbor) |
| float | distance (node_t node, node_t neighbor) const |
| iterator | end () |
| const_iterator | end () const |
| int | eraseBiEdge (node_t node_1, node_t node_2) |
| bool | eraseEdge (node_t start, node_t end) |
| bool | eraseNode (node_t const &node) |
| template<class Geometry > | |
| std::vector< node_t > | intersectingNodes (Geometry const &geometry) const |
| bool | isNeighbor (node_t node, node_t neighbor) const |
| template<class Geometry > | |
| std::vector< node_t > | kNearestNodes (Geometry const &geometry, unsigned k) const |
| std::vector< node_t > | kNearestNodes (node_t node, unsigned k) const |
| template<class Geometry > | |
| node_t | nearestNode (Geometry const &geometry) const |
| node_t | nearestNode (node_t node) const |
| std::vector< node_t > | neighbors (node_t node) const |
| std::size_t | numEdges () const |
| std::size_t | numNeighbors (node_t node) const |
| std::size_t | numNodes () const |
| template<class CostFun > | |
| Path | plan (node_t start, node_t goal, CostFun cost_f, float heuristic_weight=1.0f) const |
| template<class CostFun , class HeuristicFun > | |
| Path | plan (node_t start, node_t goal, CostFun cost_f, HeuristicFun heuristic_f) const |
| Path | plan (node_t start, node_t goal, float distance_weight=1.0f, float edge_cost_weight=1.0f, float node_cost_weight=1.0f, float heuristic_weight=1.0f) const |
| template<class CostFun , class HeuristicFun > | |
| Path | plan (std::vector< node_t > const &starts, node_t const &goal, CostFun cost_f, HeuristicFun heuristic_f) const |
| template<class CostFun > | |
| Path | plan (std::vector< node_t > const &starts, node_t goal, CostFun cost_f, float heuristic_weight=1.0f) const |
| Path | plan (std::vector< node_t > const &starts, node_t goal, float distance_weight=1.0f, float edge_cost_weight=1.0f, float node_cost_weight=1.0f, float heuristic_weight=1.0f) const |
| template<class Map > | |
| void | update (Map const &map, float robot_radius) |
| template<class Map > | |
| void | updateModified (Map const &map) |
| bool | validNode (node_t node) const |
Static Public Attributes | |
| static constexpr float const | NULL_COST = std::numeric_limits<float>::infinity() |
| static constexpr float const | NULL_DISTANCE = std::numeric_limits<float>::infinity() |
| static constexpr edge_t const | NULL_EDGE = std::numeric_limits<edge_t>::max() |
| static constexpr node_t const | NULL_NODE = std::numeric_limits<node_t>::max() |
Definition at line 22 of file nav_map.hpp.
| using ufo::NavMap< Dim >::const_iterator = typename TreeMap<Dim, node_t>::const_iterator |
Definition at line 70 of file nav_map.hpp.
| using ufo::NavMap< Dim >::Coord = Vec<Dim, float> |
Definition at line 25 of file nav_map.hpp.
| using ufo::NavMap< Dim >::edge_t = std::uint32_t |
Definition at line 28 of file nav_map.hpp.
| using ufo::NavMap< Dim >::iterator = typename TreeMap<Dim, node_t>::iterator |
Definition at line 69 of file nav_map.hpp.
| using ufo::NavMap< Dim >::node_t = std::uint32_t |
Definition at line 27 of file nav_map.hpp.
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