UFO
1.0.0
An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
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block.hpp
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#ifndef UFO_MAP_VOID_REGION_BLOCK_HPP
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#define UFO_MAP_VOID_REGION_BLOCK_HPP
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// UFO
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#include <ufo/map/void_region/detail/inner_block.hpp>
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#include <ufo/map/void_region/detail/leaf_block.hpp>
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// STL
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#include <cstddef>
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namespace
ufo
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{
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struct
VoidRegionBlock
{
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template
<std::
size_t
Dim, std::
size_t
BF>
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using
LeafBlock = detail::VoidRegionLeafBlock<Dim, BF>;
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template
<std::
size_t
Dim, std::
size_t
BF>
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using
InnerBlock = detail::VoidRegionInnerBlock<Dim, BF>;
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};
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}
// namespace ufo
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#endif
// UFO_MAP_VOID_REGION_BLOCK_HPP
ufo
All vision-related classes and functions.
Definition
cloud.hpp:49
ufo::VoidRegionBlock
Definition
block.hpp:54
lib
map
include
ufo
map
void_region
block.hpp
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