UFO 1.0.0
An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
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ufomap.hpp
1
42#ifndef UFO_MAP_UFOMAP_HPP
43#define UFO_MAP_UFOMAP_HPP
44
45// UFO
46#include <ufo/map/color/map.hpp>
47#include <ufo/map/integrator/integrator.hpp>
48#include <ufo/map/map.hpp>
49#include <ufo/map/occupancy/map.hpp>
50#include <ufo/map/occupancy_color_void_region/map.hpp>
51#include <ufo/map/utility.hpp>
52#include <ufo/map/void_region/map.hpp>
53
54namespace ufo
55{
56template <class... Maps>
57using Map1D = Map<1, Maps...>;
58
59template <class... Maps>
60using Map2D = Map<2, Maps...>;
61
62template <class... Maps>
63using Map3D = Map<3, Maps...>;
64
65template <class... Maps>
66using Map4D = Map<4, Maps...>;
67} // namespace ufo
68#endif // UFO_MAP_UFOMAP_HPP
All vision-related classes and functions.
Definition cloud.hpp:49