UFO
1.0.0
An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
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block.hpp
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#ifndef UFO_MAP_OCCUPANCY_BLOCK_HPP
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#define UFO_MAP_OCCUPANCY_BLOCK_HPP
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// UFO
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#include <ufo/map/occupancy/detail/inner_block.hpp>
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#include <ufo/map/occupancy/detail/leaf_block.hpp>
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// STL
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#include <cstddef>
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namespace
ufo
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{
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template
<
class
T>
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struct
OccupancyBlock
{
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using
occupancy_type = T;
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template
<std::
size_t
Dim, std::
size_t
BF>
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using
LeafBlock = detail::OccupancyLeafBlock<Dim, BF, T>;
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template
<std::
size_t
Dim, std::
size_t
BF>
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using
InnerBlock = detail::OccupancyInnerBlock<Dim, BF, T>;
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};
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}
// namespace ufo
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#endif
// UFO_MAP_OCCUPANCY_BLOCK_HPP
ufo
All vision-related classes and functions.
Definition
cloud.hpp:49
ufo::OccupancyBlock
Definition
block.hpp:55
lib
map
include
ufo
map
occupancy
block.hpp
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